Author Topic: Genesis and Black/Gray  (Read 1319 times)

Offline crustpope

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Genesis and Black/Gray
« on: May 24, 2010, 08:15:39 PM »
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Type 2 – 119 CARDS

Revised -  Site lock out and Genesis Hand D/C.  I dont really like it atm because I dont think the mix is right.


Good - 42

Doms - 2
SoG
AotL
Grapes

Heroes - 17
Jacob x3
Simeon x4
Asher x2
Leah x3
Levi x2
Judah x1
Benjamin x2

Enhancements - 16
RTS x5
Answer to Prayer x4
OoN x4
Well Reopened x5

Covenants - 6
I Am Redemption x2
I Am Holy x2
I Am Grace x2

Neutral - 32

LSx16
U&T x3
HSR
Chariot of Fire
Unholy Writ x3
BBH x2
Babylon x 10


Evil - 42

Doms - 2
DoN
CM

Fortresses -5
High Places x3
High Priests Palace x2

Evil Characters - 16
King Ahaz x2
Uzzah x2
High Priest Caiaphas X2
High Priest Annas X2
High Priest Ananias x2
Saducees (generic) x4
Simon the Magician x2


Evil Enhancements - 16

Dannites Attack x3
Image of Jealousy x2
Threatened Lives x3
Just a Hireling
Doctrine Like Leaven
Pride of Simon x4
JiP x2

Curses - 3
Captured Ark x3

« Last Edit: May 25, 2010, 02:25:39 PM by crustpope »
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Offline adotson85

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Re: Genesis and Black/Gray
« Reply #1 on: May 24, 2010, 09:10:05 PM »
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How are you going to use spreading mildew and set fire? I thought King Ahaz's SA only works in battle.
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Offline Professoralstad

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Re: Genesis and Black/Gray
« Reply #2 on: May 24, 2010, 09:51:39 PM »
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How are you going to use spreading mildew and set fire? I thought King Ahaz's SA only works in battle.

Ashdod

Personally, I think your defense seems like it would be annoying, but I don't see it really stopping much of anything. You have no way to recur JaH, so once you use it, your Pharisees just take up space. Overall it looks like a sitelock defense with only two sites. Any chance you could explain your thinking?

The offense looks like any other Genesis T2 offense, which has had mixed results from my limited experience in T2.
« Last Edit: May 24, 2010, 09:56:14 PM by Professoralstad »
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Offline crustpope

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Re: Genesis and Black/Gray
« Reply #3 on: May 25, 2010, 01:26:20 PM »
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Yeah, I was doing this rushed while I was at school.  I also realized i left out all my Doms...but then again that may not be as big a deal in type 2 lol.

Yeah, Here is what I want to do.  Since I cant target their deck and d/c  their deck, I wanted to start targeting the hand since it is a pretty big choke point anyway.  My goal is to either eliminate the evil cards in their hand with IAH and Simeon or play jacob OON to get to a fairly quick win before my defense fails.

I want the High preists in there to look at the Opponents hand.  I also forgot to put fearfulness in this deck as well.  I splashed in phillies because there is not much that attacks fortresses in black/gray that can be played by saducees. 

I dont like Set fire in this case (it only attacks OT) so I will probably remove them.

I think I will have to go for a straight sad/pharisee defense and forego the phillies and figure out another way around the forts.  Maybe Image of jealousy with a bit o brown splashed in (uzzah/gomer with Ahaz)

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Offline crustpope

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Re: Genesis and Black/Gray
« Reply #4 on: May 25, 2010, 02:25:52 PM »
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It has been revised
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Offline Professoralstad

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Re: Genesis and Black/Gray
« Reply #5 on: May 25, 2010, 04:08:51 PM »
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It still only targets OT Forts, but Besieged is a great add to a Sadducee defense. That way one of the 1/3 guys can bring in all the high-numbered HP's against even an FBTN guy, and once you band them in, you can get rid of an OT Fort (good or evil).
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Offline redemption101

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Re: Genesis and Black/Gray
« Reply #6 on: May 26, 2010, 05:45:16 PM »
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burial is a most, its an auto block

you might also consider a wop though  thats not nessary

Offline Mr.Hiatus

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Re: Genesis and Black/Gray
« Reply #7 on: May 26, 2010, 06:15:19 PM »
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Heroes - 17
Jacob x3
Simeon x4- 4!?! No Zebulun?
Asher x2
Leah x3- I'd switch it for Rebekah or Sarah
Levi x2
Judah x1
Benjamin x2

Enhancements - 16
RTS x5
Answer to Prayer x4
OoN x4
Well Reopened x5- I would drop all 5 of these for 4 Buying Grain and another OoN.

The defense is fine, but I would try to work in False Peace x2 to get that JaH.
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Offline KoalaKingoFA

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Re: Genesis and Black/Gray
« Reply #8 on: June 25, 2010, 09:33:08 PM »
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What does RTS in the good enhancements stand 4?

Offline Gabe

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Re: Genesis and Black/Gray
« Reply #9 on: June 26, 2010, 01:12:42 AM »
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What does RTS in the good enhancements stand 4?

Reuben's Torn Clothes
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Offline Rawrlolsauce!

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Re: Genesis and Black/Gray
« Reply #10 on: June 26, 2010, 01:17:07 AM »
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What does RTS in the good enhancements stand 4?
Reuben's Torn Clothes
I guess thats good news. I was wondering why he would use Raising the Saints without a yellow hero or Potter's Field.
hhhehehe

Offline Alex_Olijar

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Re: Genesis and Black/Gray
« Reply #11 on: June 27, 2010, 05:19:26 AM »
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What does RTS in the good enhancements stand 4?
Reuben's Torn Clothes
I guess thats good news. I was wondering why he would use Raising the Saints without a yellow hero or Potter's Field.

Even with those, why would he be using Raising the Saints?
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Offline tripleplayNa1

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Re: Genesis and Black/Gray
« Reply #12 on: July 20, 2011, 07:08:07 PM »
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I thought that you could only have 5 of each card in a deck, in that case you couldn't have 10 babylons.
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Offline SomeKittens

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Re: Genesis and Black/Gray
« Reply #13 on: July 20, 2011, 07:11:12 PM »
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There isn't a limit on sites other than 1 site with a SA per 50, and # of sites cannot exceed # of LS in a deck.
Mind not the ignorant fool on the other side of the screen!-BubbleBoy
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Offline tripleplayNa1

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Re: Genesis and Black/Gray
« Reply #14 on: July 20, 2011, 07:18:26 PM »
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Oooohhh
I tied for first playing T-2 multi at the T-2 only!!!

Offline Professoralstad

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Re: Genesis and Black/Gray
« Reply #15 on: July 20, 2011, 07:47:25 PM »
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There isn't a limit on sites other than 1 site with a SA per 50, and # of sites cannot exceed # of LS in a deck.

Actual tripleplay is correct. There is a limit of 5 of any card in T2. So despite the ultra necropost, 10 Babylons is illegal.
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Offline SomeKittens

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Re: Genesis and Black/Gray
« Reply #16 on: July 20, 2011, 07:59:33 PM »
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There isn't a limit on sites other than 1 site with a SA per 50, and # of sites cannot exceed # of LS in a deck.

Actual tripleplay is correct. There is a limit of 5 of any card in T2. So despite the ultra necropost, 10 Babylons is illegal.
Could I still have 6x Babylons in a T1 deck?
Mind not the ignorant fool on the other side of the screen!-BubbleBoy
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Offline soul seeker

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Re: Genesis and Black/Gray
« Reply #17 on: July 20, 2011, 08:03:32 PM »
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I believe: yes....5 max of any card is a T2 deck-building rule.
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Offline Professoralstad

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Re: Genesis and Black/Gray
« Reply #18 on: July 20, 2011, 08:10:09 PM »
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There isn't a limit on sites other than 1 site with a SA per 50, and # of sites cannot exceed # of LS in a deck.

Actual tripleplay is correct. There is a limit of 5 of any card in T2. So despite the ultra necropost, 10 Babylons is illegal.
Could I still have 6x Babylons in a T1 deck?

Based on the current rules, you can have 21 Babylons in a T1 deck, given that the deck is big enough.
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Offline SomeKittens

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Re: Genesis and Black/Gray
« Reply #19 on: July 20, 2011, 08:15:56 PM »
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My mistake then, I was extrapolating from T1 rules.
Mind not the ignorant fool on the other side of the screen!-BubbleBoy
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Offline EmJayBee83

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Re: Genesis and Black/Gray
« Reply #20 on: July 28, 2011, 04:47:38 AM »
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I played a season and a half with a T2 deck containing 12 Kir (the original non-SA Kir), and no one ever caught it. Until right before Regionals when Tim Maly was deck checking. I had to swap out my excess for five Egypt and two other yellow sites.

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Offline Red Dragon Thorn

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Re: Genesis and Black/Gray
« Reply #21 on: August 03, 2011, 03:11:19 AM »
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Yeah, I did the same a few years back, ran 12 Kir's right up until natz. The problem with swapping in Egypt sites, is that on the off chance your opponent is using Egyptians, you just made his captures CBN if you draw one of your Egypt sites before he draws his.
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Offline EmJayBee83

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Re: Genesis and Black/Gray
« Reply #22 on: August 03, 2011, 03:37:14 AM »
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Fortunately, no one plays Egyptians in T2 (except for Red'Rocks).