Redemption® Card Game > New Card Ideas

Psalms Ideas

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Asahel24601:


The M:
I'm not sure how many Psalms characters there are but strong tower seems pretty OP.
And Strong Men is ridiculously OP.

Redoubter:
Strong Tower is indeed OP.  Having one of those abilities would be a good card, all three makes it too powerful.  Protecting characters is nothing new, but this protects from all effects on opponent cards, protects any type of character (as in not restricted to book or civilization or so on), and protects both Good and Evil characters.  Very strong.  Too strong.  Then we add that to being unable to block from hand, which is not too powerful but it still ruins a lot of the meta defense and helps certain offenses too much.  Finally, we have all Psalms heroes be CBN, which effectively stops us from being able to have good abilities on those heroes be balanced by a lack of CBN.  I'm not a fan of that ability on any card, let alone added to everything else.  I'd recommend picking either one ability and balancing it or two and adding more restrictions/requirements to use.

The Righteous is good.  I like that one :)  But you have to specify whether it negates based on Strength or Toughness, and make sure you want both characters and enhancements with the current wording ;)

Sons of Men is too OP.  Protection from good cards is too much anyway, but then you restrict (which needs to be used sparingly) being able to play any "cannot be" cards.  Both abilities are too powerful, especially together.  I'd recommend a restricted protect, and ditching the second ability altogether.

megamanlan:
Well, there are only 2 I can think of, but I thought I remember hearing there are 3 so Tower isn't too bad when you think about that.
Sons of Men is too strong, it is an Auto-Block period. At least cards like Nero or Claudius only affect certain kinds of Characters (Lone Heroes, NT Heroes, etc.) but it can win a battle without anything at any point, plus I can't use any CB-anything to stop it.

wyatt_marcum:
but you can negate it.

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