Author Topic: Time limits in ROOT  (Read 7936 times)

Offline Prof Underwood

  • Redemption Elder
  • Trade Count: (+7)
  • Hero Member
  • *****
  • Posts: 8597
    • -
    • East Central Region
Time limits in ROOT
« on: March 03, 2010, 05:03:44 PM »
0
There was a poll elsewhere on the forum asking these questions, but most of the active ROOT players didn't respond.  So on the chance that it wasn't seen, I am repeating the poll here.

How long do you expect an average ROOT game to last?
(a)30min             (b)45min     (c)1hr     (d)1.5 hr     (e)2hr     (f)2.5hr     (g)3hr

Do you want a time limit in ROOT?
(a)no time limit     (b) 45min     (c)1hr     (d)1.5hr     (e)2hr     (f)2.5hr     (g)3hr

Offline robm

  • Tournament Host
  • Trade Count: (+5)
  • *****
  • Posts: 1041
  • RobM Studios
    • -
    • Northeast Region
    • RobM Studios
Re: Time limits in ROOT
« Reply #1 on: March 03, 2010, 05:09:16 PM »
0

1.  d-e
2. e-f

Offline Red Dragon Thorn

  • Covenant Games
  • Global Moderator
  • Trade Count: (+10)
  • *****
  • Posts: 5373
    • -
    • North Central Region
    • Covenant Games
Re: Time limits in ROOT
« Reply #2 on: March 03, 2010, 05:17:26 PM »
0
I expect a ROOT game to take and hour to an hour and a half, however I understand that they sometimes take two hours.
I'd like to see an hour and a half limit. But I guess two hours wouldn't be bad either.

Translation:
1. d-e
2. d-e
« Last Edit: March 03, 2010, 05:31:15 PM by Prof Underwood »
www.covenantgames.com

Offline soul seeker

  • Trade Count: (+15)
  • Hero Member
  • *****
  • Posts: 3011
  • I find your lack of faith disturbing.
    • -
    • Northeast Region
Re: Time limits in ROOT
« Reply #3 on: March 03, 2010, 06:04:18 PM »
0
As the starter of the other poll, I approve of this message (or poll in this case). 

1.  D) 1 1/2 hours average depending on who I'm playing

2.  D) 1 1/2 hours should be plenty of time to add a little extra time to a typical Type 1 game.
noob with a medal

Offline Alex_Olijar

  • 16plus
  • Trade Count: (+15)
  • *
  • Posts: 8124
  • This guy is my mascot
    • -
    • Northeast Region
Re: Time limits in ROOT
« Reply #4 on: March 03, 2010, 06:22:48 PM »
0
D

D

Offline STAMP

  • Tournament Host
  • Trade Count: (+19)
  • *****
  • Posts: 5014
  • Redemption brings Freedom
    • -
    • Northwest Region
Re: Time limits in ROOT
« Reply #5 on: March 03, 2010, 06:25:26 PM »
0
c c señor
Final ANB errata: Return player to game.

Offline BubbleBoy

  • Trade Count: (+11)
  • Hero Member
  • *****
  • Posts: 8014
    • -
    • North Central Region
Re: Time limits in ROOT
« Reply #6 on: March 03, 2010, 06:33:32 PM »
0
If I played ROOT, I would go with C and C...which is why I don't play ROOT. :P
Use the Mad Bomber to rescue his Province.

Offline Professoralstad

  • Tournament Host, Redemption Elder
  • Trade Count: (+47)
  • Hero Member
  • *****
  • Posts: 10841
  • Everything is Awesome!
    • -
    • North Central Region
Re: Time limits in ROOT
« Reply #7 on: March 03, 2010, 06:38:40 PM »
0
I'll go with c) and e).
Press 1 for more options.

Offline Master KChief

  • Trade Count: (+9)
  • Hero Member
  • *****
  • Posts: 6963
  • Greatness, at any cost.
    • -
    • North Central Region
    • GameStop
Re: Time limits in ROOT
« Reply #8 on: March 03, 2010, 08:08:44 PM »
0
c, a. long live SUPAR TERTEL!!!!!!!11!1!!11!1!!!!!1!!!eleven!!!111!!
"If it weren't for people with bad decision making skills, I'd have to get a real job." - Reynad

Offline Gabe

  • Global Moderator
  • Trade Count: (+68)
  • *****
  • Posts: 10674
  • From Moses to the prophets, it's all about Him!
    • -
    • North Central Region
    • Land of Redemption
Re: Time limits in ROOT
« Reply #9 on: March 03, 2010, 08:56:13 PM »
0
1) c
2) d - but I believe that both players should be allowed to agree to waive the time limit before the game if they both desire to play an epic 3 hour Prof Underwood style game. ;)
Have you visited the Land of Redemption today?

Offline Red Dragon Thorn

  • Covenant Games
  • Global Moderator
  • Trade Count: (+10)
  • *****
  • Posts: 5373
    • -
    • North Central Region
    • Covenant Games
Re: Time limits in ROOT
« Reply #10 on: March 03, 2010, 08:57:40 PM »
0
I totally agree with Gabe's last suggestion.
www.covenantgames.com

Offline SirNobody

  • Trade Count: (0)
  • Hero Member
  • *****
  • Posts: 3113
    • -
    • North Central Region
Re: Time limits in ROOT
« Reply #11 on: March 03, 2010, 09:02:53 PM »
0
Hey,

I find that ROOT games tend to either take 30-45 minutes or 2-2.5 hours.

I would like to see a 1.5 or 2 hour time limit on Root games.

Tschow,

Tim "Sir Nobody" Maly

Translation:
1. a-b OR e-f
2. d-e
« Last Edit: March 04, 2010, 01:33:25 PM by Prof Underwood »

Offline TheKarazyvicePresidentRR

  • Trade Count: (+4)
  • Hero Member
  • *****
  • Posts: 15781
  • Currently undead
    • -
    • Southeast Region
Re: Time limits in ROOT
« Reply #12 on: March 03, 2010, 09:46:22 PM »
0
D
A
Not quite a ghost...but not quite not.

Offline BubbleBoy

  • Trade Count: (+11)
  • Hero Member
  • *****
  • Posts: 8014
    • -
    • North Central Region
Re: Time limits in ROOT
« Reply #13 on: March 03, 2010, 10:23:47 PM »
0
It's possible to have two categories in ROOT, isn't it? You could have one with a 1-hr limit and one with none, couldn't you? Or would that just be too complicated?
Use the Mad Bomber to rescue his Province.

Offline D-man

  • Trade Count: (0)
  • Sr. Member
  • ****
  • Posts: 961
Re: Time limits in ROOT
« Reply #14 on: March 04, 2010, 08:57:25 AM »
0
c-e

e

Offline SirNobody

  • Trade Count: (0)
  • Hero Member
  • *****
  • Posts: 3113
    • -
    • North Central Region
Re: Time limits in ROOT
« Reply #15 on: March 04, 2010, 12:55:50 PM »
0
Hey,

It's possible to have two categories in ROOT, isn't it? You could have one with a 1-hr limit and one with none, couldn't you? Or would that just be too complicated?

I don't think there's enough interest in ROOT to split the field into two groups.

Tschow,

Tim "Sir Nobody" Maly

Offline BubbleBoy

  • Trade Count: (+11)
  • Hero Member
  • *****
  • Posts: 8014
    • -
    • North Central Region
Re: Time limits in ROOT
« Reply #16 on: March 04, 2010, 01:02:42 PM »
0
You could try switching off - 1 hr limit one month, no limit the next.
Use the Mad Bomber to rescue his Province.

Offline Shofarblower

  • Trade Count: (+2)
  • Full Member
  • ***
  • Posts: 368
  • Blow the Shofar in Zion
    • -
    • East Central Region
Re: Time limits in ROOT
« Reply #17 on: March 04, 2010, 01:11:22 PM »
0
2) d - but I believe that both players should be allowed to agree to waive the time limit before the game if they both desire to play an epic 3 hour Prof Underwood style game. ;)

 +1

however my average time to play a game was (D)
And the Lord will descend with a SHOUT, with the VOICE of the Archangel, and the TRUMPET of God.

Offline Prof Underwood

  • Redemption Elder
  • Trade Count: (+7)
  • Hero Member
  • *****
  • Posts: 8597
    • -
    • East Central Region
Re: Time limits in ROOT
« Reply #18 on: March 17, 2010, 01:34:12 AM »
0
I'll go ahead and vote:

1. D
2. A

Is there anyone else out there who participates in ROOT and has an opinion?

Offline Prof Underwood

  • Redemption Elder
  • Trade Count: (+7)
  • Hero Member
  • *****
  • Posts: 8597
    • -
    • East Central Region
Re: Time limits in ROOT
« Reply #19 on: March 20, 2010, 06:24:54 PM »
0
Just to update the votes so far, eliminating single vote-getters, we have:

Expected game length:
1.5 hrs - 7 votes
1.0 hrs - 6 votes
2.0 hrs - 4 votes

Desired time limit:
1.5 hrs - 7 votes
2.0 hrs - 5 votes
No limit - 3 votes

In case there are any other ROOT players who haven't voted yet...
How long do you expect an average ROOT game to last?
(a)30min             (b)45min     (c)1hr     (d)1.5 hr     (e)2hr     (f)2.5hr     (g)3hr

Do you want a time limit in ROOT?
(a)no time limit     (b) 45min     (c)1hr     (d)1.5hr     (e)2hr     (f)2.5hr     (g)3hr

Offline New Raven BR

  • Trade Count: (0)
  • Hero Member
  • *****
  • Posts: 6793
  • P.J.S. May 23rd 1956- May 18th 2012
    • -
    • East Central Region
    • Redemption Xtreme League
Re: Time limits in ROOT
« Reply #20 on: March 22, 2010, 08:52:27 PM »
0
no limit whatsoever

Translation:
1 - really not sure
2 - A
« Last Edit: March 24, 2010, 12:18:18 AM by Prof Underwood »
Your biggest competition is YOURSELF

Tracer Burnout

  • Guest
  • Trade Count: (0)
Re: Time limits in ROOT
« Reply #21 on: March 22, 2010, 09:12:20 PM »
0
Since I'm not in ROOT this month, do I get to vote Prof?

Offline Gabe

  • Global Moderator
  • Trade Count: (+68)
  • *****
  • Posts: 10674
  • From Moses to the prophets, it's all about Him!
    • -
    • North Central Region
    • Land of Redemption
Re: Time limits in ROOT
« Reply #22 on: March 22, 2010, 09:23:00 PM »
0
Since I'm not in ROOT this month, do I get to vote Prof?

Yes, you've been a regular Root player so your opinion matters.
Have you visited the Land of Redemption today?

Tracer Burnout

  • Guest
  • Trade Count: (0)
Re: Time limits in ROOT
« Reply #23 on: March 22, 2010, 09:32:15 PM »
0
D, A. 

My opinion is that I don't feel a time limit is appropriate for ROOT.  It's an online tournament which inherently will take longer than a live tournament.  That being said, I do feel that (since this was brought upon by Sir Nobody/Prof U?'s game - may be wrong on the players-) that there should be certain situational rules set up.  For instance in a situation like where no one wants to take the first step, (what is it like 30 moves in chess is a stalemate or something) that a clear cut boundary is in place.  But, we are redemption players.....what's going to stop us from arguing rules?  Right?

Offline Prof Underwood

  • Redemption Elder
  • Trade Count: (+7)
  • Hero Member
  • *****
  • Posts: 8597
    • -
    • East Central Region
Re: Time limits in ROOT
« Reply #24 on: March 24, 2010, 12:22:51 AM »
0
Yes, you've been a regular Root player so your opinion matters.
+1

I do feel that...there should be certain situational rules set up.  For instance in a situation like where no one wants to take the first step,...that a clear cut boundary is in place.
+1  I think that we should have a rule that whoever is winning when neither player wants to play any cards for a certain number of turns, gets the win.  However, this should be discussed in the Suggestion Box thread.

 


SimplePortal 2.3.3 © 2008-2010, SimplePortal