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777Godspeed
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« Reply #15 on: January 25, 2010, 06:09:17 PM » |
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I think this Dragon Raid link should help you out. Godspeed, Mike
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Divine mental biopsy reveals you need psychosurgery When in doubt D3. I support Covenant Games.
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ACe
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« Reply #16 on: January 25, 2010, 06:16:38 PM » |
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Thanks alot Mike you were the post i have been waiting for. So its not something you would use to teach sunday school with is it?
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You will never feel as alive as you are when you're on fire for God. (Unknown)
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RED
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« Reply #17 on: January 25, 2010, 06:19:28 PM » |
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i read a awsome review of it i say it would be a good game
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I am a card carrying member of the captured demons cannot be redemed foundation.CDCBRF for short
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777Godspeed
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« Reply #18 on: January 25, 2010, 06:23:38 PM » |
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I believe it could be used to teach Sunday School class with, but you would need a dedicated group of X persons for X amount of time to complete each adventure. Example - if an adventure requires approx. 16 hrs. to complete you would need 10 weeks. Week 1 getting players started/set-up with characters. Week 2 - 9 (averaging 2 hrs play each Sunday) Adventure time. Week 10 wrap things up (recap Biblical principles learned and how to apply them in everyday situations, maybe set-up the next adventure). The Dragon Raid website and all the links provide a plethora of info. Let me know how it goes.
Godspeed, Mike
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Divine mental biopsy reveals you need psychosurgery When in doubt D3. I support Covenant Games.
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ACe
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« Reply #19 on: January 25, 2010, 06:34:55 PM » |
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Yeah i will i still have 4 or 5 weeks to finish up the Tabernacle study. was thinking about taking the boys the the holy land in Urika? AK. I hear they have a Life size Tabernacle. I wanted to know if it could be sunday school material and thank you for the answers.
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You will never feel as alive as you are when you're on fire for God. (Unknown)
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rpgdirector
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« Reply #20 on: February 15, 2010, 05:35:55 AM » |
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I have played DragonRaid for years as well as lead DragonRaid groups. It is NOT a game. It is a discipleship program that is designed similiar to Role Playing Games. Years ago, I led a small DragonRaid group. Out of all the programs I led as the youth minister, the DragonRaid group showed the most spiritual growth. If handled correctly, it is an EXCELLENT discipleship tool.
DragonRaid was published in 1984 by Adventure Learning Systems Inc. Designed by Dick Wulf, a Christian counselor who has written books on the dynamics of small groups. DragonRaid was originally maligned by the hobby gaming industry for being a Christianized RPG, and maligned by various Christian groups whose only excuse was ignorance of the subject matter. Basically, having never played an RPG or even learned about what they are, these Christian groups were outspoken against DragonRaid.
Gameplay-wise, DragonRaid is a scaled down RPG. Very simplistic when compared to other RPGS. It was designed as a discipleship program, not as a game for hobby enthusiasts. Today it is published by Adventures For Christ, a small group of part time fans from back in the day. You may have even met some of them at Redemption tournaments.
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rpgdirector
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« Reply #21 on: February 15, 2010, 05:42:44 AM » |
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DragonRaid is not the only faith based RPG. Holy Lands is published by Faith Quest Games. Spiritual Warfare is published by Golgotha Games. Green Ronin Publishing even makes a book called Testament. It's an RPG based on the D&D open license.
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Ring Wraith
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« Reply #22 on: May 17, 2010, 03:02:24 PM » |
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DragonRaid is not the only faith based RPG. Holy Lands is published by Faith Quest Games. Spiritual Warfare is published by Golgotha Games. Green Ronin Publishing even makes a book called Testament. It's an RPG based on the D&D open license.
I didn't care for Holy Lands. I never actually got a group together though... ... Dragon Raid sounds interesting though.
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ACe
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« Reply #23 on: May 17, 2010, 03:23:28 PM » |
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yeah im starting my dragon raid in 2 sundays after we finish the tabernacle. my jr high boys are getting really excited about it.
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You will never feel as alive as you are when you're on fire for God. (Unknown)
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Ring Wraith
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« Reply #24 on: May 17, 2010, 03:31:47 PM » |
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yeah im starting my dragon raid in 2 sundays after we finish the tabernacle. my jr high boys are getting really excited about it.
lemme know how it goes. I can't see myself getting a group together any time soon, but once I'm an adult I would be up for doing the same sort of thing, but maybe not in Sunday school. an awesome way to have a fun ministry.
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Bryon
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« Reply #25 on: May 17, 2010, 03:34:23 PM » |
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I really like DragonRaid. I have had great success leading 4 or 5 different DragonRaid groups over the years. The groups ranged in age from about 3rd grade to 12th grade. It is great seeing players memorize scripture so they can "level up" their Sword of the Spirit rating. I did not use it for Sunday School, but I did use it for the Wednesday night group. The kids loved it, the parents were super impressed with how much Bible memorization happened, and the pastor appreciated that as well.
The included materials are not super high-quality (some things are line drawn and not colored, there are no figures but just flat cutouts to represent the raiders and the creatures, etc.). The last time we played, I brought some Knights and Vikings and Orcs and a Troll and a Giant and a Dragon from Heroscape so we could use those pieces for Dragonraid. The kids liked that a lot better than the little cardboard pieces, but you can certainly play with cardboard.
There are a lot of stats to calculate, and that is a never-ending job if your players keep memorizing a lot of scripture like my players did. To simplify things a bit, I removed most of the weapons from the list, and just used the sword. For ranged attacks, I invented a "sword blast" from the sword of the Spirit that does half-damage and can only be used every other turn. If you have a laptop, you can make a spreadsheet with values and equations for the various stats, and your laptop can do all the calculations for you. The next time I run a Dragonraid group, I hope to have a laptop and do just that.
The adventures themselves are fun, yet great for training. Many of the old players remember some of the crazy things that happened to them during the adventures. Hopefully, they remember some of the lessons they learned, too.
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Please read the 10th Anniversary rulebook.
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ACe
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« Reply #26 on: May 17, 2010, 03:42:16 PM » |
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yeah i took over the sunday school class back in january and the used these church approved lesson books and it had no involvement with the students. the boys seem to be more hands on and when i started this tabernacle i made the room look like the tabernacle and we have been doing a 12 week study. and they are taking a test over everything we learned and the one who get the most answers get card from redemption that have to do with the tabernacle.
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You will never feel as alive as you are when you're on fire for God. (Unknown)
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