Author Topic: Arrogance.  (Read 25486 times)

Lamborghini_diablo

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Arrogance.
« on: February 14, 2009, 07:24:43 PM »
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Ok, I may have asked about this before but its long gone in the purge.

How exactly does this card work? Does it "pause" the entire battle, let you play enhancements, then they all sorta activate at once (in the order they were played)?

Or...

Does it simply bypass the transfer of initiative by numbers?

Offline lightningninja

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Re: Arrogance.
« Reply #1 on: February 14, 2009, 07:26:20 PM »
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You can play away unless you end the battle(like forgotten history kind of cards). So have fun!

Did that answer your question?
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Offline Arch Angel

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Re: Arrogance.
« Reply #2 on: February 14, 2009, 07:28:57 PM »
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I believe it's played as a continuous "You may play the next enhancement"

So you play Arrogance, then you may play the next enhancement
Then you play Wages of Sin, and Arrogance says "You may play the next enhancement"
etcetcetc.

Lamborghini_diablo

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Re: Arrogance.
« Reply #3 on: February 14, 2009, 07:29:38 PM »
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Heres what I was really looking for.

If I play Arrogance, then Colloseum Lions on a hero in battle, does it kill them immediately and i still can play enhancements, do they get initative to interrupt it, or does CL not activate until i finish playing enhancements?

Offline lightningninja

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Re: Arrogance.
« Reply #4 on: February 14, 2009, 07:32:39 PM »
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Hm... I don't think so. I think at that time the battle ends. So there's not battle to play enhancements in...  :dunno:
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Lamborghini_diablo

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Re: Arrogance.
« Reply #5 on: February 14, 2009, 07:36:02 PM »
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You dont think what?  :P

Of the three options I listed, which one is accurate?

1. Kill the hero and still can play enhs.
2. Kill the hero and they can interrupt.
3. Does not kill the hero until I am finished playing enhancements, then all my enhs activate in the order played. Meaning, they would need a Negate all or something other than "negate last" to stop CL.

Offline Arch Angel

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Re: Arrogance.
« Reply #6 on: February 14, 2009, 07:36:56 PM »
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I believe #2 would be the one that's most accurate. But, I'm not 100% positive.

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Re: Arrogance.
« Reply #7 on: February 14, 2009, 07:40:11 PM »
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Yes, I agree.  :)
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Lamborghini_diablo

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Re: Arrogance.
« Reply #8 on: February 14, 2009, 07:42:27 PM »
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So you are saying its more like the 2nd of my original two, where it bypasses the transfer of initative by numbers?

Offline YourMathTeacher

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Re: Arrogance.
« Reply #9 on: February 14, 2009, 07:43:01 PM »
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I agree that #2 is correct. Arrogance's SA trumps normal rules for passing initiative. However, an initiative check is only done if there is a hero and an EC in battle.

From the rulebook (p.17):

If you have a Hero(es) in the Field of Battle and your opponent has an Evil Character(s) in the Field of Battle, you need to check for initiative.
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Lamborghini_diablo

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Re: Arrogance.
« Reply #10 on: February 14, 2009, 07:47:40 PM »
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Well if it trumps the "normal" rules for initative, would my opponent get a chance to interrupt CL?

Wouldnt playing CL cause an initiative check, because it then triggers the "loosing by removal" part?

How much different is Loosing by an ability vs loosing by numbers? either way the opponent is loosing.

Offline YourMathTeacher

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Re: Arrogance.
« Reply #11 on: February 14, 2009, 07:55:57 PM »
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Arrogance only trumps the rules of passing initiative. There is no "initiative check" if the only hero is removed. The battle would just end. The rules allow a last ditch effort by the removed character in the form of an "interrupt" or "negate."
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Lamborghini_diablo

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Re: Arrogance.
« Reply #12 on: February 14, 2009, 07:59:37 PM »
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Heres another question then.

If they have two or more heroes in battle. Can I do whatever I want with my opponents heroes so long as ONE stays in battle?

Example:

Jacob to... Gabriel.

I block with Arioch. Ignoring the special abilities on guys except banding... I play Arrogance, then play Coloseum lions on Gabriel. Would gabriel die, and I still have initiative to play enhancements?

Offline YourMathTeacher

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Re: Arrogance.
« Reply #13 on: February 14, 2009, 08:01:13 PM »
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Yes. As long as a hero is in battle, your opponent is at your mercy (or lack thereof).
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Lamborghini_diablo

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Re: Arrogance.
« Reply #14 on: February 14, 2009, 08:02:41 PM »
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Ahh, ok. So as long as one hero and EC remain in battle, I can play any enhancement I want, it activates when played, and I can play another enhancement right after it until I finish, or somehow end the battle.

Awesome.

Offline YourMathTeacher

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Re: Arrogance.
« Reply #15 on: February 14, 2009, 08:04:44 PM »
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Correct. So, in your other example of playing CL, then a bunch of other enhancements, then transferring initiative, your opponent's "negate last" would not negate CL.
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Lamborghini_diablo

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Re: Arrogance.
« Reply #16 on: February 14, 2009, 08:07:46 PM »
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One final question.

I know that say, if you RA with ET and play AoCP, your opponent cannot play CM until AFTER ET's sa finishes... or you cant CM someone in the middle of a banding chain to "break" the chain while they are entering battle.

Does this work similarly? Meaning, does my opponent have to wait until I am finished playing enhancements before they can even play a dominant?

Offline lightningninja

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Re: Arrogance.
« Reply #17 on: February 14, 2009, 08:12:51 PM »
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Yes, absolutely. Another beauty for that card.  ;)
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SoulSaver

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Re: Arrogance.
« Reply #18 on: February 14, 2009, 09:44:21 PM »
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Quote
Does this work similarly? Meaning, does my opponent have to wait until I am finished playing enhancements before they can even play a dominant?
You are correct Sir!

Offline Cameron the Conqueror

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Re: Arrogance.
« Reply #19 on: February 14, 2009, 11:01:03 PM »
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Another question:

Arrogance

Type: Evil Enh. • Brigade: Crimson • Ability: None • Class: None • Special Ability: Holder may play as many evil enhancements as desired. Initiative passes when holder is done playing enhancements. • Identifiers: OT, Depicts a Weapon, Connected with David • Verse: I Samuel 17:43-44 • Availability: Patriarchs booster packs (Rare)

Can my opponent play AotL while I am playing cards via Arrogance?  Abilities must complete before a dom can be played, and the ability of Arrogance continues until the end.  What happens?

Lamborghini_diablo

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Re: Arrogance.
« Reply #20 on: February 14, 2009, 11:02:41 PM »
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I just asked that exact question.

Offline Cameron the Conqueror

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Re: Arrogance.
« Reply #21 on: February 14, 2009, 11:24:36 PM »
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great minds think alike.

Offline SirNobody

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Re: Arrogance.
« Reply #22 on: February 15, 2009, 12:28:22 AM »
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Hey,

My understanding of Arrogance is that it's like Babel for enhancements.  You choose a certain number of enhancements to play put them all into play at once, they then take effect in the order you choose.  Once the last enhancement completes you determine initiative normally (giving a character the opportunity to negate their own removal from battle if that is applicable).

Tschow,

Tim "Sir Nobody" Maly

Lamborghini_diablo

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Re: Arrogance.
« Reply #23 on: February 15, 2009, 12:30:43 AM »
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Well, now I'm stuck.

I've heard several explainations from multiple people.... who is right here?

Offline YourMathTeacher

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Re: Arrogance.
« Reply #24 on: February 15, 2009, 07:58:36 AM »
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I'm not a "moderator," so my opinion is moot. However, I rule according to the rulebook and REG, which says nothing about playing Arrogance like Babel.
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